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Ted Nelson Archive
Jul 8, 2022 Ted Nelson
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Poster for my talk, "Computer Arts and Media",   January 1973, at U. Illinois Chicago Circle Campus.   Note the arm reaching in (haptically)   to reach the different objects.  They run the gamut   from buildings to cartoon characters to dinosaurs,   as in "Jurassic Park". Note that "Responding Environments" are now called   Viirtual Reality and Augmented Reality. Some copies, posted on walls, had their rainbows   colored in by hand with day-glow highlighter...
Topics: dinosaur, haptic, interaction, castle, rainbow, haptic
Ted Nelson Archive
Dec 4, 2021 Theodor Holm Nelson
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This is the first edition of Literary Machines.  It had a silver Mylar cover printed in white, though in the scan the silver looks black. Later editions had much more text.
Topics: Literature, Hypertext
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some different points of view  on the subject of hypertext--  rationalist, supernaturalist, etc.
Topics: hypertext, hypermedia
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some thoughts about organization and mechanisms   of hypertext.
Topics: hypertext, writing, media
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Sketches of possible hypertext arrangements.
Topics: Hypertext, hypermedia
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some ideas for Stretchtext.
Topics: Stretchtext, hypertext
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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In 1960 I imagined a company for the creative uses   of the computer-- rather like the posture that Apple   would later take on.  But it was too early,   and I never found my Wozniak. These are more of the cards written  in those days of excitement.
Topics: creativity, Hypertext, Apple.
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some visualizations of the new media we'll have,  and systems for making them.
Topics: Hypertext, Hypermedia, Editing
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Every subject is many-pronged and potentially exciting. Conventional education, and CAI (Computer-Assisted Instruction)   suppress the learner's possible excitement. Hypertext instruction makes this excitement possible.
Topics: Hypertext, CAI, Computer-Assisted Instruction
Ted Nelson Archive
Aug 8, 2021 Ted Nelson
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In 1960 I imagined a company to be called General Creative,  for the creative use of computers.  The image later adopted  by Apple, but much earlier. Here is a second batch of my excited notes on the subject.
Topics: Creativity, computers, Apple
Ted Nelson Archive
Aug 8, 2021 Ted Nelson
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In 1960 I found out you could put interactive screens on computers, and went crazy with inspiration.  I wanted to start a company I called General Creative, for the new literature and arts of the computer screen.  These were some of my 1960 notes for General Creative. In other words, I wanted to start Apple and invented the role of Steve Jobs.  But it was too soon, and I never found my Wozniak.
Topics: Creative, Computing, Apple
Ted Nelson Archive
Aug 1, 2021 Ted Nelson
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Team at the Sapporo Hyperlab, 1994.
Topics: Software, Programmers, Sapporo
Ted Nelson Archive
Aug 1, 2021
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Idea for a coffeehouse with word processing,  Harvard Square, 1960. The software (time-sharing a low-power machine  across town) was impossible. An idea ahead of its time   "Desktop Publishing" became popular  in the 1990s, before home printers got good.
Topics: word processing, coffeehouse, Harvard
Ted Nelson Archive
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Transpublishing Can It Help Solve the Copyright Problem 1996-11-13
Ted Nelson Archive
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Ted Nelson What Needs Explaining in Human Sexuality 1992-03-13
Ted Nelson Archive
Jun 20, 2021
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ZigZag - zzstructure systems
Ted Nelson Archive
Jun 20, 2021
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ZigZag - ZZ Handout 1994-03-04
Ted Nelson Archive
Jun 20, 2021
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ZigZag - The ZigZag Secret Plan 2002-05-23
Ted Nelson Archive
Jun 20, 2021
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ZigZag Tech Notes 2000-03-26
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Keyboard Commands
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Holm Family Demo 2000-03-08
Ted Nelson Archive
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ZigZag - Explorations in a Space We Never Saw Before
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Exexutive Summary - The ZigZag Plan
Ted Nelson Archive
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ZigZag - Dynamic ZZstructure - Quantum Hyperspace 2010-02-06
Ted Nelson Archive
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You Will, Oscar, You Will! - Association of American University Presses 1993-05-23
Ted Nelson Archive
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Xanadu Update - Xanadu Light and Mosaic 1994-03-24
Ted Nelson Archive
Jun 20, 2021
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Xanadu Space, 1993 - 1992-10-25
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing in the Early 1990s
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing Executive Summary 1993-05-14
Ted Nelson Archive
Jun 20, 2021
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Unpacking the Xanadu Box 1996-07-12
Ted Nelson Archive
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Transparallel Media and Tomorrow's Literature 1995-07-24
Ted Nelson Archive
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Transcopyright - Pre-Permission for Virtual Republishing 1995-03-30
Ted Nelson Archive
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Transcopyright for Pictures on the Web 1996-08-19
The Most Fundamental Tool of Human Thought - The Transclusive Parallel Multimedia Editing System - HyperSoftware Committee of MITI - 1993-05-28
The Most Fundamental Tool of Human Thought - The Deep Intercomparison System 1993-05-28
Ted Nelson Archive
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The Logic of Metamedia - Hypertext 93 conference - 1993-11-14
Ted Nelson Archive
Jun 20, 2021
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Ted's Cracks 1994-02-29
Ted Nelson Archive
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Ted Nelson World is Enough Attendee Sheet 1993-08-19
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - World Enough flyer 1992-04
Ted Nelson - Virtual World Without End - CyberArts International conference 1990-09-07
Ted Nelson Archive
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Ted Nelson's World Enough in One Evening program 1993-08-19
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Studios letterhead
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Studios brochure
Ted Nelson Archive
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Ted Nelson - Silicon Valley Story - Percentage Agreement 1992-09-24
Ted Nelson Archive
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Ted Nelson - Schematics, Systematics, Normatics 1958-05
Ted Nelson Archive
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Ted Nelson - Reaching into the Water - New Media Magazine 1993-09-01
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - My Main Ideas 1993-12-06
Ted Nelson Archive
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Ted Nelson Joins NewMedia Magazine as Editor-At-Large 1993-10-06
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Curriculum Vitae 2002-04-30
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Curriculum Vitae 1993-12-24
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson bio
Ted Nelson Archive
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Quotable Universe - The Hidden Copyright Solution 2016-01-10
Ted Nelson Archive
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Publishing in the Point-and-Click Universe 1994-03-28
Ted Nelson Archive
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Publishing Contracts For A Point-and-Click Universe 1993
Ted Nelson Archive
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Publishing Contracts For A Point-and-Click Universe 1993-07-22
Ted Nelson Archive
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Project Xanadu - Xanadu Light Starting Model 1993-07-22
Ted Nelson Archive
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Project Xanadu - The Xanadu Royalty Server and Payment System
Ted Nelson Archive
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Project Xanadu - The Win-Win Populist Synthesis of Xanadu Publishing
Ted Nelson Archive
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Project Xanadu - Ted Nelson handwritten ideas 1996-09-21
Ted Nelson Archive
Jun 20, 2021
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Project Xanadu letter 1982-05
Powers of the Xanadu Publishing Method for Network Publishing with Royalty 1993-05-22
Pac Bell Interactive TV Announcement Brought Home By Communications Bridges Video press release 1993-12-06
Ted Nelson Archive
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Open Standard for Xanastructure Highlights 1996-07-12
Ted Nelson Archive
Jun 20, 2021
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Open Hypermedia Model 1993-03-31
Network Publishing with Royalty - Powers of the Xanadu Publishing Method - One BBSCON 1993 - 1993-05-19
Ted Nelson Archive
Jun 20, 2021
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Mindful Press Order Form 1993-12-05
Ted Nelson Archive
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MIchael Swaine - Stocking Stuffers - ZigZag - Dr. Dobb's Journal 1998-12
Ted Nelson Archive
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Literature To Last - Design for a Universal Digital Medium 1996-01-31
Ted Nelson Archive
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Lee Callister - Zig Zag and Xanadu - Multimedia Reporter 1994-02
Ted Nelson Archive
Jun 20, 2021
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Itty Bitty Machine Company brochure 1976-08
Ted Nelson Archive
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Hands-On with the ZigZag Bootfloppy Demo 2017-02-06
Ted Nelson Archive
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Floating World A New User Environment 2000-01-29
Ted Nelson Archive
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Fixing the Computer World with bidirectional connections 2000-03-17
Ted Nelson Archive
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Experiences of an Internet Publisher - Sapporo Hyperlab - 1995-08
Ted Nelson Archive
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Document Model for Open Hypermedia Publishing 1993-04-02
Ted Nelson Archive
Jun 20, 2021
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Directions to Ted Nelson's Office
Ted Nelson Archive
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A Publishing and Royalty Model for Networked Documents 1993-09-14
Andrew Pollack - Two Men, Two Visions of One Computer World, Indivisible - NYT 1991-12-08
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing in Brief 1993-08-25
Ted Nelson Archive
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Xanadu Project - Xanadu Repository Publishing flyer 1990-09-03
Ted Nelson Archive
Jun 20, 2021
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Xanadu Project - The Xanadu Concept 1990-09-05
Ted Nelson Archive
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Xanadu Operating Company - Xanadu:Server System Overview Draft 1.0 B4 1990-06-05
Ted Nelson Archive
Jun 20, 2021
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Wow, The Web is BIG - Matthew Gray 1994-12-11
Ted Nelson Archive
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Ted Nelson - The Junk-Mail Connection 1994-02-09
Ted Nelson Archive
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Ted Nelson Studios - Desktop Hollywood - business relationship letter 1993-12-08
Ted Nelson Archive
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Vannevar Bush - As We May Think - Atlantic Monthly 1945-07
Ted Nelson Archive
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Transcopyright Permission - The System for Unrestricted Republication 1995-06-07
Ted Nelson Archive
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The ZigZag Personal Operating System 1998-04-07
Ted Nelson Archive
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Ted Nelson World Enough program handout and comment sheet 1993-10-16
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson World Enough flyer 1993-10-16
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - The Big Scare - 1994-02-09
Ted Nelson Archive
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Ted Nelson - The Secret of Human Life (Biostrategy and Polymind) 1987-10-08
Ted Nelson Archive
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Ted Nelson - The Human Side of the MIT Media Lab 1994-02-23
Ted Nelson's Short List of Desirable Software Companies that Autodesk Should Consider Acquiring 1992-07-15
Ted Nelson Archive
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Ted Nelson - Silicon Valley Story - Deferment Agreement 1992-09-25
Ted Nelson Archive
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Ted Nelson Seminar - Cinema of the Mind 1993-10-14
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson signup sheet 1991-07-12
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Seminars - Workshops Fall 1993
Ted Nelson Archive
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Ted Nelson lecture - Computer Arts & Media - 1973-01-29
Ted Nelson Archive
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Ted Nelson - Going Hyper - New Media Magazine 1993-10-07